Based on the classic games “Centipede/Millipede” you must defend against waves of horrible Biopedes, Spiders, Butterflies, and the garden Skeleton (because every garden has a skeleton, ok?) – The beautiful princess will pop up if the shrooms start getting low in numbers.
Download at AtariAge:
https://atariage.com/forums/topic/312247-biopede-new-game-release-from-reboot/
The music was created by Roald Strauss from https://indiegamemusic.com/ and is fully licensed for use.
Logos: Sonik
All other artwork for this was sourced from: https://opengameart.org
Living Tissue:
https://opengameart.org/content/living-tissue-background
Grass Texture:
https://opengameart.org/content/my-first-grass-texture
Stone Hexagonal:
https://opengameart.org/content/stone-hexagonal-background
Backgrounds:
https://opengameart.org/content/backgrounds-3
Shrooms:
https://opengameart.org/content/micro-world-dlc-tileset
Bullet:
https://opengameart.org/content/lasers-and-beams
Spider:
https://opengameart.org/content/2d-spider-animated
Princess:
https://opengameart.org/content/miss-princess-animated-16×16
Cave:
https://opengameart.org/content/fossil-cave
Font:
https://opengameart.org/content/bitmap-font-pack
Skeleton:
https://opengameart.org/content/tiny-16-expanded-character-sprites
Butterfly:
https://opengameart.org/content/butterfly
I’d like to extend thanks and gratitude to the people of that site for giving their talents and time to the community.
Change from Standard to Advanced on the options screen to add more enemies and other things into the game.
There is a unique scoreboard for both modes. You can also change the controls to enable/disable inertia.
Scores will be saved to EEPROM if available (Use the .MQR file for JagGD, or on a Skunkboard with a 2k EEPROM only – 128byte EEPROMs will not work)
Many thanks to the testers, especially to AtariAge users Sporadic and Saturn, for helping out with this one.